Hey! I am Tasha,
A Fashion Designer and 3D Creator
I have completed a post graduate study in Fashion Design Technology at MMU in 2022. I graduated with a First-class BA(Hons) degree in Fashion Design and Technology (Womenswear)at Manchester Metropolitan University in 2021.
After my course, I am confident at Adobe Photoshop and Illustrator to create beautiful drawings, CAD flats, presentations and mood boards.
My Fashion design practice utilises methods such as the use of traditional design in combination with innovative digital technologies CLO3D, Blender, DAZ3D,3D printing, 3D body scanning and digital pattern making CAD systems such as Gerber AccuMark. These tools allow me to test the boundaries of current technologies and evaluate how to further improve sustainable fashion practices for the future, to be proven sustainable in future, by saving energy consumption, materials, fabrics, and paper.
A key technology that I experimented with as a part of my fashion practice is 3D prototyping software, specifically CLO3D which can be used to develop virtual apparel by supported Blender suite to create realistic true-to-life digital outfits. Also, I integrated the use of an associated software called Daz3D to create a realistic digital twin.
Using these applications, I make virtual outfits in a variety of fabrics, textures and colours.
In Blender software I finalise the realistic look by modelling, sculpting, rigging, animation, compositing, motion tracking to create professional renders before importing them into larger projects, films, or other formats.
Furthermore, in my practice I am incorporating 3D scanning and 3D printing technologies. 3D scanning provides the possibility to simulate physical world objects in the digital world.
Utilising 3D printing technology gives me the flexibility and speed to create a variety of new fashion designs, optimises the production process, reduces energy and facilitates a more efficient design with less waste.